

Everyone relies equally on the community, so much about the modification is unknown, so the forum, groups and player videos on YouTube are a vital resource. There’s no repository that can definitively answer every question about the modification.

While there are similar guides for games with difficult learning curves, the tone in other communities, particularly those of massively multiplayer online games often include a level of condescension or elitism. The community is honest but constructive: a common theme seems to be “you likely suck, you will continue to suck for a while but don’t worry we all do. Spent years dealing with abusive, disruptive and aggressive individuals, Napoleonic: Total War III is largely free of the briefing, anger and intolerance that sometimes feel ubiquitous. You will be pleasantly surprised by how friendly and helpful the community is.

Sharing experiences within its excellent multiplayer mode where players battle. It’s a challenging and demanding modification that encourages a communal, shared system. There is always a chance to dwell on your own failures, but the other players are there to pick you up, not bring you down.Ĭontrast that with other games, where if you mistime an ability or deviate from specific strategies, particularly in multiplayer which can mean certain failure, you risk a torrent of abuse for the rest of the battle. But unlike in other games players will not go as far as abusing one another if someone falls short.

In a frenetic team versus team battles you test your skill against other players, and your reward is another win under your belt and a sense of accomplishment.Īs you progress it becomes different, similar to other games higher performance is expected. The sense of achievement is in successfully conquering a challenge with a team of players. Napoleonic: Total War III allows players to use a variety of tactics and strategy, in the early stages of any battle, your role is most likely “don’t die, stay together when you can”. Obviously you might lose as you and another player was still new, the experienced player didn’t say anything beyond “that was fun!”. Clearly new players warily look across a horizon of terrifyingly difficult encounters and yet experienced players invite them to join a battle.Īt first you protested “not ready, look, it's my first battle” but they were insistent, they had faith.
